[PDF.51xj] Playable Cities: The City as a Digital Playground (Gaming Media and Social Effects)
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Playable Cities: The City as a Digital Playground (Gaming Media and Social Effects)
[PDF.se54] Playable Cities: The City as a Digital Playground (Gaming Media and Social Effects)
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| #5354959 in Books | 2016-10-18 | Original language:English | PDF # 1 | 9.21 x.63 x6.14l,.0 | File type: PDF | 253 pages||From the Back Cover|
This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to offer their citizens playful events and activities. The contributions presented here examine various aspects of playable cities,
This book addresses the topic of playable cities, which use the ‘smartness’ of digital cities to offer their citizens playful events and activities. The contributions presented here examine various aspects of playable cities, including developments in pervasive and urban games, the use of urban data to design games and playful applications, architecture design and playability, and mischief and humor in playable cities.
You can specify the type of files you want, for your device.Playable Cities: The City as a Digital Playground (Gaming Media and Social Effects) | From Springer.Not only was the story interesting, engaging and relatable, it also teaches lessons.